public class Yuno
extends com.badlogic.gdx.Game
| Modifier and Type | Field and Description |
|---|---|
com.badlogic.gdx.assets.AssetManager |
assets |
static int |
SCREEN_HEIGHT |
static int |
SCREEN_WIDTH |
| Constructor and Description |
|---|
Yuno() |
| Modifier and Type | Method and Description |
|---|---|
void |
create() |
void |
dispose() |
void |
pause() |
void |
resize(int width,
int height) |
void |
resume() |
public static final int SCREEN_WIDTH
public static final int SCREEN_HEIGHT
public com.badlogic.gdx.assets.AssetManager assets
public void create()
public void resize(int width,
int height)
resize in interface com.badlogic.gdx.ApplicationListenerresize in class com.badlogic.gdx.Gamepublic void pause()
pause in interface com.badlogic.gdx.ApplicationListenerpause in class com.badlogic.gdx.Gamepublic void resume()
resume in interface com.badlogic.gdx.ApplicationListenerresume in class com.badlogic.gdx.Gamepublic void dispose()
dispose in interface com.badlogic.gdx.ApplicationListenerdispose in class com.badlogic.gdx.Game