Modifier and Type | Field and Description |
---|---|
protected com.badlogic.gdx.assets.AssetManager |
assets |
Constructor and Description |
---|
Entity(com.badlogic.gdx.assets.AssetManager assets) |
Modifier and Type | Method and Description |
---|---|
int |
compareTo(Entity entity) |
boolean |
equals(java.lang.Object obj) |
int |
getLifes() |
java.lang.String |
getName() |
protected float |
getSpeed() |
java.util.UUID |
getUUID() |
protected com.badlogic.gdx.math.Vector2 |
getVelocity() |
int |
hashCode() |
protected void |
setVelocity(float x,
float y) |
protected void |
setVelocityX(float x) |
protected void |
setVelocityY(float y) |
java.lang.String |
toString() |
draw, draw, flip, getBoundingRectangle, getColor, getHeight, getOriginX, getOriginY, getRotation, getScaleX, getScaleY, getVertices, getWidth, getX, getY, rotate, rotate90, scale, scroll, set, setAlpha, setBounds, setCenter, setCenterX, setCenterY, setColor, setColor, setColor, setFlip, setOrigin, setOriginCenter, setPosition, setRegion, setRotation, setScale, setScale, setSize, setU, setU2, setV, setV2, setX, setY, translate, translateX, translateY
getRegionHeight, getRegionWidth, getRegionX, getRegionY, getTexture, getU, getU2, getV, getV2, isFlipX, isFlipY, setRegion, setRegion, setRegion, setRegion, setRegionHeight, setRegionWidth, setRegionX, setRegionY, setTexture, split, split
public final int getLifes()
public java.lang.String getName()
public java.util.UUID getUUID()
protected void setVelocityX(float x)
protected void setVelocityY(float y)
protected void setVelocity(float x, float y)
protected com.badlogic.gdx.math.Vector2 getVelocity()
protected float getSpeed()
public int compareTo(Entity entity)
compareTo
in interface java.lang.Comparable<Entity>
public boolean equals(java.lang.Object obj)
equals
in class java.lang.Object
public int hashCode()
hashCode
in class java.lang.Object
public java.lang.String toString()
toString
in class java.lang.Object